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Dart, Random determination of:
Darts, Throwing, Hunting-Tipped
Darts, Throwing, Target-Tipped
Weapon, Random determination of:
Dart, Throwing, Barb-Tipped:
Attacks / turn: |
5 / 1 |
Damage: |
Hand-Held: 1-D4 Thrown: 1-D6 +1 (+ 1-D6 per 3 points of dexterity above 15). Hurled: Can't
Note: When removing a barb-tipped dart, an additional 1-D4 damage will be inflicted unless the one removing the dart successfully makes an Avoidance-roll vs. "Dexterity" (luck cannot be used). Medics will have three chances to avoid vs. "Dexterity". |
Note: |
None. |
Range: |
1 space (5') per point of Dexterity.
Range penalty: There will be a -5 to your attack-roll for every space your target is beyond your range. Certain character class abilities will enhance the range of a bow. |
Size: |
Small. |
Strength to wield proficiently: |
1
Special for Throwing: For every point of Dexterity below 15, the following penalties will be enforced: -5 Offense -1 Damage |
Type: |
1-Handed, Sharp. |
Value: |
3 white-gold. |
Weight: |
12 = 1 LB. |
Darts, Throwing, Barb-Tipped
Darts, Throwing, Hunting-Tipped
Darts, Throwing, Target-Tipped